
Upon entering, hang a right into the bathroom to find some goodies and a locked stall that you can open for $5-it's well worth the cost as you'll find more money inside. Follow it into the Luxury Resort on the other side of the room.
Ign bioshock 2 generator#
With the generator enabled, a Quest Arrow will now appear at the top-this handy tool pops up every now and then to point you in the right direction. With both Splicers down, Electro Bolt the yellow panel along the right wall to power-on the generator.

Electro Bolt the one ahead at a distance and run up and melee him while he's stunned for a quick kill, then immediately turn right and shock and melee another. Climb the stairs beyond back into Adonis Baths.Īs you step foot into Adonis Baths, you'll notice a splicer just ahead, though there's another just out of sight on the right. Now head back down the hall from the direction you cam and try out your Electro Bolt plasmid on the control panel next to the closed door-this will power it up, opening the way. Now before chasing after the little girl who got snatched up, you may want to explore the two adjacent rooms first for some goods. And since it's electricity, it's particularly potent for any enemies standing in water-simply aim anywhere at the pool and fire to give them a shock. This power can be used to stun enemies with a shock. Interact with the vending machine to acquire the Electro Bolt Plasmid.

Now that you've loaded up on Eve, continue onward to the glowing vending machine in Plasmid Therapies just ahead. It's free, so go ahead and stock-up-you can hold up to 5.
Ign bioshock 2 full#
"So, in theory, if you were to make a lot of logical leaps, all of those games have been linked together by our ridiculous retconning."įor more on how all three games are slyly linked together, check out the full podcast.Diary: Fitness Just inside Plasmid Therapies, unlock the Sauna door on the right (code: 1540) to find a Diary as well as some goodies.Ĭontinue down the hall that the Splicer came from and interact with the Eve Dispenser behind the counter on the left. "Again in a totally non-litigious way, we very lightly imply that BioShock takes place in the same universe as System Shock," Gaynor continues. Even the game's publisher, CMP Interactive, is a nod to Minerva's Den protagonist Charles Milton Porter.Īs for Gone Home and System Shock, Gaynor says, they're linked by implications of BioShock's universe. Gone Home pays homage to this with Super Nintendo title Super Spitfire. In the DLC, players can find a video game created in the ‘50s called Spitfire. That connection links to Minerva's Den downloadable content for BioShock 2, a title Gaynor worked on. "In a totally non-litigious way, we very lightly imply that it also takes place in the same universe as BioShock," Gaynor says of Gone Home. Around the podcast's 46-minute mark, Gaynor explains that though Gone Home essentially takes place in the real world, it includes connections to both the BioShock and System Shock franchises.

In Tone Control Episode 7, Gaynor wades into the topic of shared universes while chatting with Brendon Chung, the developer behind games such as Flotilla and Thirty Flights of Loving. BioShock, Gone Home and System Shock all take place within the same universe, according to The Fullbright Company co-founder Steve Gaynor in a recent episode of Tone Control: Conversations with Video Game Developers.
